On the Venice Film Festival this coming year, besides all the skill that is bound to be on show, electronic reality technology is all started steal the magic! ‘Jesus VR-The Story of Christ’ will be revealed bringing Virtual Reality into mainstream cinema and articulating the biggest investment thus far. The film ensures anyone considering seeing the preview before its release this December of a life-time experience of ‘being a spectator’ in the scenes. 2 weeks. appropriate way of telling that Europe’s most fascinating film festival location is getting together with the future ‘head-on’! vruble vr
Yet what exactly is Online Reality?
To answer that in the most specialized way possible, we can say that it is computer technology that reproduces software made sounds, images and other sensations in a setting that imitates an actual occurrence in that environment for an individual or to say, the ‘user’. Which is to say the ‘user, ‘ or a person, with the aid of certain sorts of system is able to have a ‘virtual’ experience of everything around her / him in the artificially created third-dimensional computer made environment. Although interacting in this environment, the user can perform actions, manipulate objects and interact with situations. Such an experience includes seeing, reading and touching and on a lesser level, even smelling.
To actually determine ‘Virtual Reality’ we have to put together the definitions for ‘virtual’ and ‘reality’ to arrive at ‘near’ and ‘real-time experience’ respectively. And thus we get a term meaning close to reality or available actuality emulation.
Besides the five senses and perceptions that humans have in our sense organs, there are other senses that we learn through sensory advices that our brain stimulates by processing information from the environment around all of us. Quite simply, we experience actuality through our brain’s sense-processing and making mechanism that creates sensory information for us. Very much the same, if our gets a gut feeling are presented with a version of reality that isn’t actually physically present we still perceive it as real due to physical information attached to it. It’s this that Virtual Reality is all about. In the modern age we live in, these virtuelle realität experience are created with computers and technology made environments.
Virtually any notion of Virtual Actuality being only fun and games must be quickly put to rest. Although the notion of entertainment is abundantly clear and visible, it has many other important applications also.